Don’t be so hasty to chastise DICE over Battlefield 4‘s numerous launch issues, says former gameplay designer at DICE.
Now a game designer with Rovio, he is quick to defend DICE’s efforts on the game, noting that the problems surrounding it are not a result of any laziness or complacency on the part of the developer, but rather that the issue lies in a place higher than the devs. You can the tweets below:
This alludes to the implication that publisher EA may be a culprit in pushing the game for release earlier than was ready, resulting in a mish-mash of problems at launch that continue to this day.
This isn’t the first time such claims were made. An anonymous QA tester corroborated this idea just last month, stating the Swedish developer was being forced to rush the game in order to beat Call of Duty to market.