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According to Castlevania: Lords of Shadow 2 producer David Cox, the reason why the game won’t be headed to Nintendo’s Wii U…

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According to Castlevania: Lords of Shadow 2 producer David Cox, the reason why the game won’t be headed to Nintendo’s Wii U console is because of resource restraints. “The reason why we are developing it on PC, PlayStation 3 and Xbox 360 is simply because that’s the amount of people we got,” says Cox. “If we want to do a Wii U conversion, that’s another 20 people. We just don’t have the resources or the budget to do it.”

However, says Cox, this doesn’t mean that he wasn’t interested in porting Castlevania: Lords of Shadow 2 to the Wii U. Ultimately, however, it came down to MercurySteam, the developer behind the game, simply not being able to handle the port right now. “It’s not to say we wouldn’t do it, it’s to say at this point we don’t want to lose focus on what we’re doing,” says Cox. “We’ve got a certain way down the line, and it would be a distraction to have to do a port to another system at this point. You say to yourself, can I take on another 20 people? It’s just a nightmare to manage at this point.”

Unfortunately, MercuryStream is already working beyond capacity. Literally. According to Cox, the MercuryStream offices that were intended to house 60 employees currently house 110 employees. “People are sitting on each other’s laps almost,” says Cox. Those better be some cozy laps.

Source: Eurogamer

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