Castlevania: Lords of Shadow 2 gameplay details revealed, brings story of Gabriel to an end

Official Xbox Magazine (OXM) UK has published the first details of Castlevania: Lords of Shadow 2 gameplay. And we’re certainly interested.

The story of Gabriel/Dracula from the previous installment will come to an end in the upcoming game. Similar to the older Castlevania, end-of-mission summaries will be replaced by teleportation points, which will allow players to quickly move between places already visited.

Players will have a greater degree of control over the camera. This means that the camera is no longer fixed so players will be able to rotate. However, if you want an experience similar to the older title, you can choose not to use that option. I like that! On that note, QTE’s have been cut down.

Lords of Shadow 2 takes place in two different time periods; one being modern-day, and the other being a castle in a different era. The game not only offers smooth platforming, but also the ability to unlock secret areas. Dedicated gamers will be delighted to know that they can gain access to entirely new unexplored levels!

In terms of combat, Gabriel’s cross has been replaced by the “blood whip”, which will be similar to the cross. Bosses have been changed and boss battles are reportedly different and much longer. You’ll be able to launch strong, directed attacks, and lighter attacks.

Finally, magic has also been replaced with Dracula’s blood, which we need to earn with kills and skilled fighting. Void Sword, Chaos Claws, or Blood Whip will level up once mastered based on skill alignment.