Industry Insider: David Goldfarb on Killzone “bullshots,” knowing Bad Company 2 will be big & more
Authored by Alex Co
In this exclusive interview, our own Jay Michaels interviews former Bad Company 2 lead game designer David Goldfarb about his work on Killzone, how a “stream of a game can make or break a game now a days,” “knowing” they (DICE) had something special in BC2 and his current game in development at Overkill, Payday 2.
If you’re a fan of videogames or shooters at all, you’ll want to give this one a watch.
Who do you want to see next open up about their craft?