Xbox One Battlefield 4 update rolling out today, fixes a lot of common crashes
Authored by Matt Hadden
The latest update for Battlefield 4 on the Xbox One will start rolling out today according to the Battlelog forum, with the new patch already in the works. Today’s patch sees a lot of fixes to both the stability of the game and common crashes that were occurring during things such as map changing.
The full changelog for the patch notes can be found below:
- Fixed three common crashes that could occur during map transitions
- Fixed a common crash that could occur when using the in-game Battlelog in the “end of round” screen
- Fixed two crashes related to destroying vehicles
- Fixed a crash that could occur when the player lost connection to a server
- Fixed a crash that could occur when using the scoreboard
- Fixed a crash that could occur when players were using the voice chat
- Optimized performance when shooting destroyed Levolution objects on some levels
- Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
- Fixed the “one-hit kill” bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed
- Fixed a memory leak that could lead to crashes at certain points
- Further reduced the probability of getting a corrupt save file in the single player campaign
- Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
- Fixed an issue with going online after resuming your Xbox One from suspended mode
- Fixed some issues with the handling of Xbox One parties
- Made the icons used to signal voice chat status more reliable
These fixes look like a lot that went into the recent PC patch so it seems that a lot of the issues are occurring across all platforms, hopefully making DICE’s job slightly easier. There is still a long way to go in this game, and I noticed myself that the PC version of Siege of Shanghai is probably the least stable map out of the lot of them.
For those of you that are on the Xbox One, do let us know when you receive the patch and what effect it has on your game.