The Walking Dead Season 2 Episode 2: A House Divided review: Neighborhood Watch
Authored by Alex Co
While our Episode 1: All That Remains review of Telltale’s The Walking Dead Season 2 focused on what happened after the first season’s harsh and heavy ending, Episode 2: A House Divided picks up right where the first one left off and introduces us to some new and old characters that’s going to be a huge part of Clem’s story moving forward.
Needless to say, there will be spoilers for Episode 2 littered about in the review below. But we’ll try to keep it to a bare minimum given The Walking Dead’s heavy reliance on its plot being fresh.
The game starts off with Clem huddled in an abandoned cigarette delivery truck with Pete, who was bitten at the end of Episode 1. As players can guess, there’s no escaping the zombie train once you’ve boarded it, and Pete is no different. In one last act of kindness, he orders Clem to make a break for it while he distracts the zombies.
Once you’re past the “explaining what happened” stage to the others, here’s where it gets interesting. Remember back in Episode 1 how it looked like people were hiding something from Clem? Well, that suspicion pays off as a stranger comes barging uninvited. Now, not going into specifics, but he’s very, very interested in your new pals, which might make you suspect the group even more.
Annoyingly, the group is still mum on why this unnamed man is very keen on catching up with them. This, then, forces the group to leave the comforts of their home, which means you’re coming along for the ride. One thing I did have a tiny issue with was how everyone seemed to treat or order you around like you were a full-grown woman. Go and look for drinks by yourself? Check. Use the binoculars to look for locations instead of actual grownups? Check. Yes, this was most likely done to give the player more “interaction,” but as a whole, it made me scratch my head a bit. On the upside, we do get to see a familiar face again – and no, this one doesn’t bite the dust, nor disappear after a few scenes, thankfully. While this revelation comes as a surprise, the other reveal is a little predictable. Nonetheless, the amount of tension and weighted decisions it present is one of the most impactful in the entire episode.
However there is one moment where I had to repeat a few times for some odd reason. There’s a point in the episode where Clementine needs to shoot her way out of a gang of zombies. Firing your gun is as easy as pressing R1, but whenever I did so, I randomly shot either a zombie’s arm or head, which meant I ran out of bullets and saw the Continue screen way more than necessary. After a few tries, I did it the same way again, but this one did the trick, and I was able to trigger the scene. It’s a minor annoyance, but it’s there.
Clocking in at just a shade over two hours, A House Divided will leave you hanging – but in a good way. And even if this episode’s ending isn’t as big of a cliffhanger as the first one, you’ll still want to know what happens to Clem & Co. as soon as possible. At this point, Telltale Games is a master at ending episodes on a high note and A House Divided is no different.
- Reunion with an old character is done well
- Moments of choice has the right amount of drama and impact
- Has more action-packed bits than the first episode
- Not being to change one big part of the “bridge” scene might leave some people annoyed
- Zombie shooting segment has a few kinks, though nothing major
Final Verdict: 8.5/10 (Another excellent entry for Season 2 and is a must-buy if you’ve finished the first episode).
Telltale Games gave us a review code for The Walking Dead Season 2 Episode 2: A House Divided. In two hours, I chatted with an old friend, made a new one feel bad and I shot a lot of zombies in the head.