The Raven: Legacy of a Master Thief (Chapter 3 & full game) review: Bittersweet feelings
Authored by Zarmena Khan
If you haven’t already, I’d strongly recommend that you read my reviews of chapters one and two of The Raven before reading this one. The following review applies to chapter three; however, it makes reference to the previous two chapters and offers a final verdict on the entire series.
A Murder of Ravens puts us back on board the Ms Lydia ship and continues to tell the story through the eyes of a character named Adil instead of Constable Zellner. The clock has been slightly reversed and we’re headed to Cairo, Egypt, all over again. Our destination is the museum holding the Eye of the Sphinx, which the Raven is presumably after.
I can’t say more than this as it will spoil the game for you, especially since it is split into three parts, but what I can reveal is that we’ll be replaying some of the events of the previous chapters to find out what really happened.
There are still some noticeable flaws in the puzzles. Firstly, the game’s visuals make it difficult to spot certain items that you need to click on. This is a ridiculous and annoying problem to face. I knew where I had to look, I knew what I was looking for, but I just couldn’t spot it and had to click around quite a bit before resorting to squinting and almost shoving my face into the monitor. This isn’t my idea of a real challenge, rather a nuisance. I was playing the game on an 18.5 inch screen so this shouldn’t have been an issue.
Secondly, some of the puzzles make no sense and seem rushed. The satisfaction derived from solving puzzles in chapter one disappeared in chapter two due to sloppy and poor puzzle design. A Murder of Ravens suffers the same fate. I would have preferred if KING Art maintained the difficulty level from chapter one, but worked on improving the hint system for those who struggled.
In order to be fair, I must admit that I probably just got better at solving puzzles after playing through the previous instalments, but a variety would have ensured a fresh feel – something that was missing from the not-so-grand finale. I just felt like I had been there, done that, and got the t-shirt (in this case, a Steam achievement) for doing the same thing over and over again.
On a more positive note, KING Art deserves praise for their story-telling. There were twists and turns throughout the series and they had me guessing who the Raven was until the very end. The ending of the final chapter actually had me going “what?” with surprise. I definitely wasn’t expecting the outcome, so kudos to the writers. The only complaint I have in terms of story-telling is that in the final chapter, there was very little interaction with other characters. I can understand what the writers were trying to do, but didn’t think that the other characters needed to be shunned.
One thing that I repeatedly praised KING Art for in my previous reviews was the game’s presentation. It is, therefore, very unfortunate to note that the presentation of A Murder of Ravens was mediocre at best, and riddled with bugs and glitches. It’s not very often that you see humans doing tricks that remind you of the T-1000 Terminator from Terminator 2. My character walked through an old lady in a wheelchair and went around in circles, among other glitches.
It’s difficult to wrap my review of the series up without feeling bittersweet. The game started off very well, offered something fresh and promising, and then just hit the red button for self-destruction. However, if you’re a huge fan of the point-and-click genre and feel like it has been neglected for far too long, The Raven is still a decent buy that will keep you busy for a while.
- Interesting twists and turns
- Good story overall
- Mediocre puzzles
- Noticeable bugs and glitches
- Average presentation
- Doesn’t end the game well
- Doesn’t have a fresh feel like chapter one did.
Final Verdict: 6.5/10 for chapter three and an average of 6.7/10 for the full game. Now you know how not to finish a game.
A review code for The Raven was sent to us by Evolve PR. The full game is available on Steam for $24.99. While sailing through the final chapter, I couldn’t help but wish that I had hopped on a plane to Cairo instead of boarding that ship