Pixel Enemy

Tag archive: indie [ 23 ]

Andrew House reckons that PlayStation Plus is connecting indie devs with new audiences

Andrew House reckons that PlayStation Plus is connecting indie devs with new audiences

It is always hard for an indie developer to get noticed, especially when they can’t afford to spend a tonne of cash on advertising their game. However Sony CEO Andrew House has said that PlayStation Plus has provided a new audience to indie developers who are struggling to get discovered in the mobile space. Speaking to CVG he said that with PlayStation Plus they had “almost stumbled upon a great way to connect independent games developers with an audience.” From […]

Pixel Piracy pirate-sim now available through Steam Early Access

Pixel Piracy pirate-sim now available through Steam Early Access

After successfully becoming Greenlit on Steam, pirate-sim Pixel Piracy is now available through Early Access. Despite the game having been freely available, after the developers pirated the game themselves, it still received a huge amount of support through voluntary purchases and votes, quickly shooting up through the rankings on Greenlight. Posting on Reddit, developer Alex Poysky expressed his gratitude: A few short days ago Vitali and I were truly humbled by the astounding support of both the mass media and especially […]

Early Access — Pixel Piracy – It’s a pirate’s life for me!

Early Access — Pixel Piracy – It’s a pirate’s life for me!

Join Pixel Enemy content producer Falcon as he tries out Pixel Piracy; a side-scrolling 2D indie title that gives players the chance to manage their own pirate ship and crew. Developer Vitali Kirpu has created a sandbox simulator which, while oozing with cutesy charm, still challenges players with its sense of strategy. Players have to not only fight against other pirates, but also keep their own crew under control. If you like what you see, be sure to support the game over […]

Octodad devs: Industry won’t take you seriously until you develop for consoles

Octodad devs: Industry won’t take you seriously until you develop for consoles

It isn’t easy being an indie developer as trying to reach your audience with very little money compared to the bigger studios is very much an uphill battle, and according to the developer of Octodad: Dadliest Catch Phill Tibitoski, you won’t be taken seriously by your audience or other developers until you create a game for console. Tibitoski said that you are more likely to get legitimacy as a developer for publishing to a console such as the Xbox 360, […]

Titanfall devs not looking to be “bought” out anytime soon, a “really cool time to be indie”

Titanfall devs not looking to be “bought” out anytime soon, a “really cool time to be indie”

In a recent interview with Ausgamers, Abbie Heppe, the community manager at Respawn Entertainment, had a chat with them at the recent EB Expo in Australia last weekend. Respawn Entertainment are very much an indie studio at the minute despite EAs help, and according to Abbie, they would like to remain in that same position for a long time to come. Yeah, we’re not looking to get bought any time soon. It’s so a part of who we are. I […]

Nintendo supports indie devs, Fils-Aime says

Nintendo supports indie devs, Fils-Aime says

Nintendo cares too. Reggie Fils-Aime, Nintendo of American president, supports independent developers, and plans to make it easier for them to develop on Nintendo platforms. “The independent developer, especially those developers who have experience, who’ve shown real capabilities, we love those independent developers,” Fils-Aime said in an interview with IGN. “And what we’re doing is creating even more of an infrastructure for a brand-new independent developer, someone who’s never created content before, to be effective on our platform. So it’s an […]

Physics-based platformer Gravity Ghost available for pre-order today

Physics-based platformer Gravity Ghost available for pre-order today

Gravity Ghost, a physics-based platformer–which some compare to Super Mario Galaxy–for Windows PC, Mac, and Linux, is available for pre-order today from its website. Users who pre-order the game at the discounted price of $9.99 will receive two copies (both DRM-free) when it launches. The game’s soundtrack was created by FTL: Faster Than Light composer Ben Prunty and is also available for pre-order for $2.99, 40 percent off the launch day price. Developer Ivy Games is an independent developer that originally […]

Gamescom 2013: Sony announces several independent games for PS4 and PS Vita, here’s a complete list

Gamescom 2013: Sony announces several independent games for PS4 and PS Vita, here’s a complete list

Sony continued its support of independent game developers and announced several games coming to its platforms during its Gamescom 2013 press conference today. Here’s a convenient list of all of them. Hotline Miami 2: Wrong Number, Dennaton Games (Hotline Miami) – PS4 and Vita in 2014 The Binding of Isaac: Rebirth, Edmund McMillen (The Binding of Isaac) – PS4, Vita Rogue Legacy, Cellar Door Games – PS4 and Vita in 2014 Wasteland Kings, Vlambeer (Ridiculous Fishing) – PS4 and Vita […]

Gamescom 2013: Xbox One Indie plan revealed

Gamescom 2013: Xbox One Indie plan revealed

Indie developers will finally be able to utilize not just achievements, but the cloud, Kinect, challenges, DVR and Xbox Live multiplayer too. Obviously, they could already use some of those functions. And best of all, it’s not going to charge for certification or updates, that’s great news for indie developers. Head over to xbox.com/id to register your interest. Microsoft told Joystiq they’ll be prioritizing developers with a “Proven Track record” “We wanted to recognize that this program is just starting out. We’re […]

Thomas Was Alone creator Mike Bithell announces new game

Thomas Was Alone creator Mike Bithell announces new game

Mike Bithell creator of the hit game Thomas Was Alone has revealed his new game, Eurogamer has found. The game is called Volume, it’s apparently a stealth game and is being compared to Metal Gear Solid and Minecraft. Bithell has spent the past seven months slaving away at the game, and hopes to launch it in 2014, but he hasn’t disclosed what consoles he’s hoping to launch it on. You have to sneak around and collect stuff while avoiding guards. […]

Sony reveals big secret behind working with indie devs, “Don’t be jerks”

Sony reveals big secret behind working with indie devs, “Don’t be jerks”

Sony have apparently discovered the secret behind getting indie developers on board with your console, the simple answer was “don’t be jerks.” Speaking in the latest issue of Edge Magazine, SCEA account support manager Nick Suttner explained that they had been “fairly indie-friendly for a while now on paper, allowing self-publishing on PSN for more than five years.” In the beginning we did a pretty poor job at explaining this, so we’ve spent the last 18 months putting the message […]

Neil Gaiman ventures into video games for ‘haunted’ storytelling project – Wayward Manor

Neil Gaiman ventures into video games for ‘haunted’ storytelling project – Wayward Manor

Neil Gaiman, author of short fiction, novels, comic books and graphic novels, is expanding his storytelling apparatus by venturing into the world of video games. Best known for his work on the Sandman series, Gaiman has started a campaign to bring awareness to his latest video game project, Wayward Manor.  A press release sums up the upcoming mystery/adventure game stating: Wayward Manor is a puzzle/adventure game hybrid that invites players to solve the mysteries of the mansion any way they […]

Xbox One indie devs won’t have a limit on RAM usage

Xbox One indie devs won’t have a limit on RAM usage

The Xbox One won’t have any sort of RAM usage limit for indie devs, according to a Tweet from the head of Microsoft Studios, Phil Spencer. He was asked if indie devs would be given access to a large pool of RAM or just the 3GB in the Windows partition of the console. Phil simply replied by saying that the “Goal is to allow devs access to full pool of resources available, no indie RAM limit.” @GeorgeTeV Goals is to […]

Indie developers respond positively to Xbox One self-publishing, but still cautious

Indie developers respond positively to Xbox One self-publishing, but still cautious

Indie developers were quick to respond to the revelation that Microsoft will allow self-publishing on the Xbox One and that every console can be used for development. While some welcomed the company’s decision to allow development on the console, others were cautious of how their games will be treated. “The Xbox One announcement has definitely shifted our attitude towards the console from ‘don’t care’ to ‘very curious’,” said NimbleBit co-founder David Marsh. Gun Monkeys studio Size Five Games was very happy to […]

“Working with Microsoft was the unhappiest point of my career”, says Retro City Rampage developer

“Working with Microsoft was the unhappiest point of my career”, says Retro City Rampage developer

We recently reported that the Xbox One would support indie developers, but Retro City Rampage developer Brian Provinciano isn’t too keen on the deal Microsoft are offering. And even expressed his hatred of working with Microsoft. Engadget recently ran an article explaining that indie developers could make use of the Xbox One, but they also got some responses from developers, the first to respond was Brian Provinciano who said: “This is yet another example of them changing policy, but it […]

Oddworld creator: Microsoft “isn’t acknowledging (indie) people like us”

Oddworld creator: Microsoft “isn’t acknowledging (indie) people like us”

Oddworld creator, Lorne Lanning has expressed his displeasure on Microsoft’s complete obliviousness to the growing independent games market. In an interview with VG247, Lanning berated Microsoft and vented his frustrations with their policies. Lanning stated that,  at this rate, he doesn’t see a bright future for indies on Microsoft’s Xbox One. “We’re not on the radar. We’re little guys. It doesn’t seem like any of the little guys are on the radar. Ten years from now, the biggest banners out there, […]

PlayStation 4 self-publishing pillars, indie developers embraced by Sony

PlayStation 4 self-publishing pillars, indie developers embraced by Sony

Sony had already proven themselves keen to embrace and encourage indie developers on the PlayStation 4, announcing at E3 that devs will be able to self-publish. Sony have now detailed the philosophy of their “four self-publishing pillars.” These pillars are intended to make self-publishing on the PS4 a smooth and simple process, with as few hindrances as possible. The First Pillar – “Every developer is a publisher.” This is fundamental, and sets the basis for our relationship with our self-publishing […]

E3 2013: Indie developers will be able to self publish

E3 2013: Indie developers will be able to self publish

Sony has confirmed that indie developers will be allowed to self publish on the PlayStation 4, completely overshadowing Microsoft not allowing this to happen on the Xbox One. Hopefully this allows for the indie games scene to grow out into the console market and get it out there that some indie games are really good and can stand up to the triple A titles of these days. We will try and get some more information on this if we can […]

Unique immigration game “Papers, Please” coming this summer

Unique immigration game “Papers, Please” coming this summer

A unique indie game called Papers, Please (A Dystopian Document Thriller) is coming this summer on PC and Mac. This eye-catching game will put you in the shoes of a border guard controlling a crowded checkpoint where you’ll detect illegal activities like submission of forged passports! Sounds silly, right? This game is actually quite dark. It’s based in a fictitious place called Arstotzka, a communist state circa 1982. The checkpoint gamers control are full of immigrants from war-torn countries and you’ll […]

PlayStation Store finally gets an “Indie Category”

PlayStation Store finally gets an “Indie Category”

This is a much needed move, PlayStation and Sony Network Entertainment will finally be releasing an indie games section to the PlayStation Store, it’s set to launch today. This builds on what they’ve already established on the PlayStation Store, and will help you find the unique indie games with ease.  They recently released four indie games during their recent “Spring Fever” event on the PlayStation Store. This will give indie developers a little more confidence, which means that come the […]