PAX Prime 2013: Battlefield 4 “Xbox One” demo running on PCs, is the E3 build, and limited to just 8 vs. 8 matches
Authored by Alex Co
If you’re a Battlefield fan, chances are you were elated when it was announced that EA was bringing a playable build of Battlefield 4 at PAX Prime for attendees. Well, these recent hands-on time might make dull your excitement a fair bit.
Over on NeoGAF, user GrizzNKev recounts his experience playing BF4 on an “Xbox One,” and reveals a few startling details. First off, the game is not running on an Xbox One but on a PC attached with an Xbox One controller, and that it’s the E3 build and relegated to just 8 vs. 8 matches.
So, this demo was “on Xbox One.” Except it was the PC version of the game. It crashed to the Win 8 desktop and the UI had mice and keyboard keys. And when you died it showed the BF4 @ E3 ad. So it’s the E3 PC demo with an Xbone controller hooked up. And it’s 8v8 on a full-sized Siege of Shanghai conquest map. With nothing unlocked. No scope on the sniper, no medkits, no rocket launchers, nothing. And I was thrown in halfway through a match. I encountered like 4 enemies the whole time. Biggest waste of an hour in line ever.
I had to rant because why is a demo for a mega-blockbuster game so damn embarrassing?
This was the screen shown upon death:
Sadly, GrizzNKev is not the only one. Over on Reddit, user BlindSpider11 has posted a “review” of the PAX Prime BF4 hands-on session and states the same details.
So today I was lucky enough to attend PAX Prime in Seattle, WA. I was able to check out my most anticipated title; Battlefield 4, plus I was able to have a few words with daskro.
So, I believe some info has already been posted about the build in show, etc. But again;
-Running on PC’s with Xbox One controllers.
-Seems to be the E3 build. Battlefield 3 style death animation, “Battlefield 4 at E3″ banner upon death, etc.
-Resolution was set to 1920X1080
-Total of 20 stations set up, 12 of which were active when I was at the station.
-From what I could do, changing weapons per class was not an option with the controller (needed mouse and keyboard).
-DICE devs were NOT present. I did speak to a man from EA, and he was really cool though.
-I spoke to one guy that was at the Xbox booth, and he claimed that more players were in the matches via internet and they were from DICE LA. This was clearly not the case because the map (Siege of Shanghai) was very stagnant with just 12 players.
He was also able to post a few pictures taken from the booth, and the image featured as this post’s headline image is one of them.
This is certainly concerning news since the game is set to launch in about two months’ time on both current and next-gen platforms.
Of course, it’s important to note that this is the E3 build, but what’s odd is why not let attendees play the recent gamescom build? Or better yet, maybe a proper PS4/Xbox One build since, y’know, the game is set to appear on those platforms very soon.
Is this a cause for concern or are people worrying over nothing? Come to think of it, do you think the E3 build being demoed at the show floor this weekend will be the BF4 beta build?
For more on BF4, make sure to read up on how Commander Mode will let players change their kits while on the field, how DICE is “reworking” rent-a-servers, and how the PS4 version looks to be comparable to the game’s “Medium” settings on PC.