Microsoft shows off cloud streaming on Windows and Windows Phone, uses Halo 4 as an example
Authored by Williams Pelegrin
While Microsoft didn’t rule out using the company’s servers to stream full games, it’s all but confirmed at this point. According to a report on The Verge, Microsoft officials showed off a prototype of the cloud service during an internal meeting.
In the internal meeting, officials streamed Halo 4 on a Windows Phone and Windows PC. Officials told The Verge that the prototype service ran smoothly on both machines, with latency reduced on a Lumia 520 to 45ms.
According to officials, Microsoft demonstrated the prototype service using a low-end hybrid Windows PC and a Windows Phone that had an Xbox controller attached to it via an accessory. At the same time, the cloud service is still in its prototype phase, and it hasn’t been branded yet.
The P.E. Perspective: This seems to be an answer to Sony’s Gaikai service, which will allow users to stream PS3 and PS4 games sometime in 2014. It’s exciting news for Windows Phone and Windows PC users. If the service makes its way to the Xbox One, which it probably will, this upcoming console fight between the Xbox One and PlayStation 4 is going to be an interesting one, with the future even more interesting.