According to Sony, “It’s not the decline of consoles, it’s the decline of a generation”
Authored by Williams Pelegrin
If you’re reading this article on this website, odds are you’ve also read about the apparent demise of the console. President of Sony’s Worldwide development studios Shuhei Yoshida sat down with GamesIndustry.biz and affirmed his belief that there is still innovation that is possible with home consoles:
if we didn’t believe in that we wouldn’t be in this business.
According to Yoshida-san, this generation of consoles has been unusually long, leading to developers maximizing what is possible on current-gen systems:
It’s not the decline of consoles, it’s the decline of a generation. This generation has been the longest on the PS3 and the Xbox, it’s the seventh year. In older times we would have launched a new system already. Really, developers hit the limits after a couple of games on the same system, typically.
While Yoshida-san listed some exceptions, such as Naughty Dog and Quantic Dream, at some point, sequels feel like people have “seen everything before.” In addition, Yoshida-san isn’t concerned about console fatigue after announcing Sony’s plan for a 10-year lifecycle for the PlayStation 4:
If players are excited that means we are doing something right.
We are launching this holiday but we already have plans on the roadmap for additional features and improvements on the services side which will constantly evolve with time.
Strong statements from Yoshida-san, but very accurate ones. What do you think?